The concept is an approach that attempts to mix the best of Android’s widgets system with the design and functionality of Windows Phone’s Live Tiles. “iOS Block” is the result, a method to turn a simple app icon into a larger block that’s animated and interactive. “You can interact with a Block and actually do stuff with it,” explains Machalani. “But, you can also access the application directly from the Block since it is the app itself, not a separate entity.”
For the first time since Apple opened the App Store in 2008, it’s explicitly opening up iOS to hardware game controllers, enabling console-like gaming experiences to be powered by its mobile devices. The implications are big: game developers will be able to target all controllers that conform to Apple’s standard, removing a lot of the friction that has so far stopped add-on hardware controllers from gaining popularity.
…Because everyone who knows anything about design knows that skeuomorphism is, like, the worst.