New, adorable, and addictive.
Have you noticed your Sunday crossword suddenly seems hipper?
Meet Anna Shechtman, the recent college grad who’s bringing some youthful edge to Times crossword.
"Since I believe in both working and playing as hard as I can, and Burning Man isn’t every single day, I have to figure out a way to be outré and loud and crazy as often as possible," BlogHer CEO, Lisa Stone says. "We play a lot of games in my family, and anyone who doesn’t own Cards Against Humanity should go right out and buy a deck."
[Images courtesy of Cards Against Humanity]
"I started making mobile games 14 years ago. A long time before it was a good idea to make mobile games." —Tommy Palm, Games Guru for King Digital, the company behind the massive mobile gaming hit Candy Crush Saga.
Earlier this week, King filed for an IPO. But just as Zynga rode the massive success of a single game—FarmVille, if you’ll recall—all the way to Nasdaq, so now King must contend with the frightening possibility of being a one-hit wonder. Can the king of candy keep its throne?
The problem with amblyopia, commonly known as lazy eye, isn’t treatment. If caught early enough in children, the condition can be easily addressed, often with something as simple as a pair of glasses. Instead, the issue lies with detection: If caught too late, amblyopia can lead to blindness in one eye.
Traditionally, schools have been responsible for screening students for vision disorders, referring those with issues to an eye doctor. But as school nurses can attest, the process can be fraught with problems. Tiffany Vold, head nurse at Sevilla Primary School in Phoenix, said her eight-year-old son consistently passed wall-chart exams, scoring 20/20 both at her office and the optometrist. Yet when she sat him down in front of a computer to play a vision-screening game, the results were much different: He failed—twice. “Now he’s in glasses, and he can see,” she said.
A tiny printer that lets your program, print off, and play your own works of interactive fiction… cool!
Google celebrates the anniversary of the Roswell UFO case with an interactive alien doodle.
This app teaches kids to code by letting them make their own games.
This new ultra-simple deck of cards from designer Joe Doucet has simple geometric motifs for minimalists. But the back of each card is marked with a single diagonal line to ensure you don’t inadvertently show your hand.
The National Rifle Association has launched NRA: Practice Range, an iOS app the organization calls its new “mobile nerve center.” The app features a 3-D target practice shooting game and provides resources for news and legislation updates around gun control and educational materials about gunholders’ rights.
The NRA appears to be emphasizing safety and responsible ownership with this new app, which has an Apple App Store rating of 4+ (“no objectionable material”). The NRA says its built-in shooting game strikes “the right balance of gaming and safety education, allowing you to enjoy the most authentic experience possible.”
You know how you’ve watched shows like Star Trek and all the characters on the bridge shout techno mumbo jumbo while punching fake displays? Spaceteam takes that scenario and, through a fantastic UI/mechanic, puts you right in the captain’s chair of nonsense.
(Source: , via fastcodesign)
The game developers at Valve stumbled into the learning business, and then won the hearts of teachers (and students) everywhere by creating the Portal 2 Puzzle Maker.
At Rovio HQ in Espoo, Finland, we get a sneak peek at “Bad Piggies,” where the egg-gobbling (now likable) swine rule the roost and not an Angry Bird is in sight. “We consider this the launch of a new franchise,” Rovio’s Petri Jarvilehto tells Fast Company.
The swine are stranded on a desert island and have to build vehicles and contraptions to make their way to the delicious eggs that they can’t seem to get enough of. Though there is a three-star mechanic at work, there are no birds in sight, and the pigs are bouncy, jovial, and downright likable—a far cry from the snorting, antagonizing characters from the Angry Birds installments.