An increasing number of non-gaming firms are using the popular video gaming expo to source creative and technical talent.
A curious site greeted attendees at last year’s Electronic Entertainment Expo (E3): a slightly charred SpaceX Dragon capsule next to a tent outside the Los Angeles Convention Center, with company staff giving away free “Occupy Mars” T-shirts. What’s a real-life space firm doing at a convention dedicated to simulation?
“We’re recruiting!” explained one of employees.
“We actually hire a lot of our best software engineers out of the gaming industry,” said SpaceX CEO Elon Musk, when Fast Company posed this question during the May 29 Dragon V2 unveiling. “In gaming there’s a lot of smart engineering talent doing really complex things. [Compared to] a lot of the algorithms involved in massive multiplayer online games…a docking sequence [between spacecraft] is actually relatively straightforward. So I’d encourage people in the gaming industry to think about creating the next generation of spacecraft and rockets.”
Tesla Motors CEO Elon Musk has never been one to shy away from controversy, or grandiose gestures (see: the Hyperloop project). After hinting at the news this past weekend, Musk announced today that all of Tesla’s patents are now open source.
The man behind Tesla and Space X is releasing the plans to his highly anticipated new mode of transportation that can take you from LA to San Francisco in an under an hour. Will this change transportation, or should we call it a “don’t believe the hype-r loop?”
Elon Musk’s Tesla Motors isn’t just an electric car company—it’s perhaps the greatest test of Silicon Valley’s innovation model. And now is do-or-die time, when everything is riding on a new $50,000 sedan.