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Photo Issue 2011: Seventy percent of the world’s cocoa comes from West Africa, but less than 1% of the world’s chocolate is made there. Tim McCollum and Brett Beach founded Madécasse in 2008 to keep more economic benefit within the island nation. Beans travel by oxcart to Ambanja, where they are spot-checked for damage and appropriate dryness."Most Innovative Companies: Madécasse"  (March 2011) Photo By: Livia Corona

Photo Issue 2011: Seventy percent of the world’s cocoa comes from West Africa, but less than 1% of the world’s chocolate is made there. Tim McCollum and Brett Beach founded Madécasse in 2008 to keep more economic benefit within the island nation. Beans travel by oxcart to Ambanja, where they are spot-checked for damage and appropriate dryness.

"Most Innovative Companies: Madécasse"
(March 2011)

Photo By: Livia Corona

Photo Issue 2011: Mark Pincus, Zynga’s founder and CEO, leads visitors through the San Francisco company’s colorful, dog-friendly Potrero Hill headquarters at a brisk trot, showing off the huddles of engineers and designers who self-assemble into the “studios” that run Zynga’s insanely popular online games. "Most Innovative Companies: Zynga"  (March 2011) Photo By: Art Streiber

Photo Issue 2011: Mark Pincus, Zynga’s founder and CEO, leads visitors through the San Francisco company’s colorful, dog-friendly Potrero Hill headquarters at a brisk trot, showing off the huddles of engineers and designers who self-assemble into the “studios” that run Zynga’s insanely popular online games.

"Most Innovative Companies: Zynga"
(March 2011)

Photo By: Art Streiber

The Amazingly True Tale of the Old Spice Campaign

In 2010 Old Spice dominated the airwaves and the Internet with its  slick new brand of sexy, funny ads. That’s why Wieden+Kennedy, the ad  agency behind these unforgettable spots, made our list of Most  Innovative Companies.
Now we bring to you, in striking comics format, The Amazingly True Tale of the Old Spice Campaign.

Click through to see how the story ends!

The Amazingly True Tale of the Old Spice Campaign

In 2010 Old Spice dominated the airwaves and the Internet with its slick new brand of sexy, funny ads. That’s why Wieden+Kennedy, the ad agency behind these unforgettable spots, made our list of Most Innovative Companies.

Now we bring to you, in striking comics format, The Amazingly True Tale of the Old Spice Campaign.

Click through to see how the story ends!

Inside Zynga, our #9 Most Innovative Company.


Pincus and Zynga’s aggressive embrace of lightweight and addictive social gaming has turned the company into a leviathan of fun, attracting 300 million people a month to play its titles. Known as “casual games,” they are colorful alternate universes in which people, and their friends, raise avatar families in FrontierVille and crops in FarmVille. Those users spend real money to buy virtual goods to fill their imaginary places, stuffing the company’s real-world coffers to the tune of an estimated $500 million in 2010. In late December, one month after it debuted, City-Ville (thinkSimCity with a Garanimals vibe) became Zynga’s most popular game, with 84.2 million active monthly users, according to market analyst AppData. It is the fastest-growing app and social game on Facebook. Moreover, it is the fastest-growing game in history.
It is also a validation of Pincus’s exceptional entrepreneurial vision, one that few people saw coming. In 2006, when he and his cofounders developed the concept for an asynchronous online game you could play with your real-world friends, the idea was exotic and untested. And the distribution plan — hitch a ride on the backs of the still-evolving Facebook and MySpace — seemed equally risky. “Mark went up and down Sand Hill Road and didn’t get the deal he wanted,” recalls Fred Wilson, the New York — based venture capitalist who has invested in and with Pincus since 1995, including an early-stage stake in Zynga. “He said, ‘They all tell me that I have no expertise in gaming.’ “



You’re the best! Around! Nothing’s gonna keep you down!

Inside Zynga, our #9 Most Innovative Company.

Pincus and Zynga’s aggressive embrace of lightweight and addictive social gaming has turned the company into a leviathan of fun, attracting 300 million people a month to play its titles. Known as “casual games,” they are colorful alternate universes in which people, and their friends, raise avatar families in FrontierVille and crops in FarmVille. Those users spend real money to buy virtual goods to fill their imaginary places, stuffing the company’s real-world coffers to the tune of an estimated $500 million in 2010. In late December, one month after it debuted, City-Ville (thinkSimCity with a Garanimals vibe) became Zynga’s most popular game, with 84.2 million active monthly users, according to market analyst AppData. It is the fastest-growing app and social game on Facebook. Moreover, it is the fastest-growing game in history.

It is also a validation of Pincus’s exceptional entrepreneurial vision, one that few people saw coming. In 2006, when he and his cofounders developed the concept for an asynchronous online game you could play with your real-world friends, the idea was exotic and untested. And the distribution plan — hitch a ride on the backs of the still-evolving Facebook and MySpace — seemed equally risky. “Mark went up and down Sand Hill Road and didn’t get the deal he wanted,” recalls Fred Wilson, the New York — based venture capitalist who has invested in and with Pincus since 1995, including an early-stage stake in Zynga. “He said, ‘They all tell me that I have no expertise in gaming.’ “

You’re the best! Around! Nothing’s gonna keep you down!