Mark Pincus’s Clowns Are Still Haunting Zynga
Around this week last year, more than a half-dozen clowns invaded Zynga headquarters in San Francisco, and began terrorizing some of its employees. This wasn’t research for some carnival game the company was working on; no, a herd of clowns—in full makeup, red- and green-haired, the ones who haunt children’s dreams—had swarmed the social-game developer’s offices, and, by some accounts, made employee lives miserable, for days on end.
“He means well, but just doesn’t realize the downstream effects of his decisions.”
Another former developer lead agrees with the assessment. “It’s almost a mechanistic thing like, ‘Morale is low, so let’s do something that makes people happy.’
It was very typical of Zynga to address the symptoms rather than the root causes.”
[Illustrations by Joel Arbaje]