FastCompany Magazine

The official Tumblr of Fast Company.

My studio’s always in my house. I want to wake up and be like, ‘You know I’m gonna make music today in my underwear. You know what I’m gonna be in my pajamas. You know what, I’m actually just gonna stay inside for the next three days so I can make music.’

Benny Blanco, a 24-year-old Grammy-nominated songwriter and music producer with a baker’s dozen #1 singles that include Katy Perry’s “Teenage Dream,” from MASTER CLASS: HOW TO MAKE A HIT RECORD, FROM “MOVES LIKE JAGGER” WRITER BENNY BLANCO

“My reaction [to the prequels] is a certain degree of weary contempt,” says Moore. “It’s gone beyond anger. It’s almost tragically comical. It’s commerce over art. I’m proud of the work I did on Watchmen, but it’s surrounded by such a toxic cloud of memories. I wish I didn’t have to go through them. I don’t even have a copy of the book in the house.”

 ALAN MOORE ON WATCHMEN’S “TOXIC CLOUD” AND CREATIVITY V. BIG BUSINESS

“My reaction [to the prequels] is a certain degree of weary contempt,” says Moore. “It’s gone beyond anger. It’s almost tragically comical. It’s commerce over art. I’m proud of the work I did on Watchmen, but it’s surrounded by such a toxic cloud of memories. I wish I didn’t have to go through them. I don’t even have a copy of the book in the house.”

ALAN MOORE ON WATCHMEN’S “TOXIC CLOUD” AND CREATIVITY V. BIG BUSINESS

Henry Joost and Ariel Schulman directed the massive box office winner Paranormal Activity 3 and now have reportedly signed on to the fourth installment in the home-made fright franchise, and will executive produce a Catfish series for MTV. The directors talk with Co.Create about the evolution of storytelling, branded content, and why they’re not really narcissists.
Read on->

Henry Joost and Ariel Schulman directed the massive box office winner Paranormal Activity 3 and now have reportedly signed on to the fourth installment in the home-made fright franchise, and will executive produce a Catfish series for MTV. The directors talk with Co.Create about the evolution of storytelling, branded content, and why they’re not really narcissists.

Read on->

Some Mobbing Behavior Of Birds With Your Popcorn?

Want to hear a Harvard professor hold forth on the neuropsychology of zombies? Then attend an event at the newly expanded “Science on Screen” series, where films are followed by scientific discourse.

Read on

Some Mobbing Behavior Of Birds With Your Popcorn?

Want to hear a Harvard professor hold forth on the neuropsychology of zombies? Then attend an event at the newly expanded “Science on Screen” series, where films are followed by scientific discourse.

Read on

DC Entertainment serves up a sneak peak at the next step in its evolution as a multimedia entertainment company, with a new brand and interactive logo that celebrate its long history of secret identities, superpowers and storytelling.

The new overarching concept embraces the DC Entertainment corporate identity—which comprises publishing, media, and merchandise. That includes the three publishing imprints—DC Comics (superheroes), Vertigo (edgier fare), and Mad Magazine (humor)—plus movies, TV shows, video games, DVDs and merchandising, most of which are distributed by Warner Bros. Thematically, the new look and feel imparts a sense of great storytelling, appeals to all ages, and is flexible across media, digital platforms, and characters.

Read on

In the clip for “Sprawl II,” you can control the dance moves of creepy suburban drones using your webcam, but there’s more to the video than just its novelty.
We spoke with Arcade Fire collaborator Vincent Morisset to find out more about how Dancing In The Sprawl was created. 

In the clip for “Sprawl II,” you can control the dance moves of creepy suburban drones using your webcam, but there’s more to the video than just its novelty.

We spoke with Arcade Fire collaborator Vincent Morisset to find out more about how Dancing In The Sprawl was created. 

With its splashy augmented reality-infused sets, unorthodox format, and world premieres of gamer-baiting blockbusters, this year’s VGAs are rewriting awards show code.

With its splashy augmented reality-infused sets, unorthodox format, and world premieres of gamer-baiting blockbusters, this year’s VGAs are rewriting awards show code.