Great things have come from Quirky and its community of inventors. but their biggest project, Aros, strained everyone.
Garthen Leslie is an IT consultant and looks the part. He’s geeky, quiet, and middle-aged, sporting a long, untucked white polo, khakis, and wire-framed glasses. But today, very suddenly, he is also the face of a new ideal—a symbol of how invention itself is being reinvented.
What makes a groundbreaking design idea? It can be something as small a heart monitor or as large as a global plan to re-imagine the world’s food supply chain. Here are 165 of today’s most interesting, intuitive, and creative people, products and companies that are pushing the boundaries in business.
Tuesday, Apple unveiled three new products: the iPhone 6 and iPhone 6 Plus, and the Apple Watch, Cupertino’s first (and long rumored) foray into the wearables category. We asked three top industrial designers their thoughts about the new products: Gadi Amit, of New Deal Design, which designed the Fitbit and Lytro; Brett Lovelady of Astro Studios, which did the Xbox 360; and Dana Krieger formerly with Teague, now with Astro Studios’ Minus 8 watch brand. Here’s what they had to tell us.
By now, we’ve all heard about the Apple Watch, but how will you use it?
Today’s reveal of the Apple Watch put an end to years worth of speculation as to what an Apple wearable would look like. Many predicted it would adopt many of the iPhone’s gestures and behaviors like pinch-to-zoom, the ingenious interaction that would changed the way a billion people around the globe used a smartphone. But that simple gesture it’s nowhere to be found in Apple’s newest creation.
So how will the Apple Watch UI work? Since the Apple Watch hands-on demo is actually just a video loop on the watch screen, we did our best to piece things together from the presentation today.
Can Apple’s new wearable device fix all these problems?
I’ve been using several different smartwatches over the past year. And what I’ve learned is that they are all great—at first. But after using them for an extended period of time, the simple frustrations that often get overlooked by early adopters become a plague of problems.
I keep pretending the current smartwatch market is fine because it is progressing somewhat. But now I’m a little scared. Because Apple just might announce a smartwatch at its September 9th event. And if the company that made the modern smartphone appeal to the mass market can’t get wearables right, it may stall the entire sector for years to come.
Here are the problems with the existing crop of smartwatches which I’m looking to see if Apple can address, either directly or indirectly, when they take the wraps off their iWearable.
A healthier, brighter, more efficient world doesn’t just happen—it happens by design.
That’s proven by the finalists from our 2014 Innovation by Design competition, chosen from 1,587 boundary-pushing entries. All are listed here, and category winners will be announced at our conference in New York on October 15.
Two high school students have created a computer game that’s probably safe to say no game developer has ever bet money on before. There are no zombies, no AK-47s, no strippers. Instead, Tampon Run is a simple concept: Collect tampons, shoot them at your enemies, and don’t run out of them before your moon cycle is over.
Depending on the camera angle, Dyson's latest offering is either a mean looking robo-tank or an adorable little trash can. This is the 360 Eye, the first product borne from 16 years of Dyson’s robotics research.