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The United States Navy has begun crowdsourcing ideas for  fighting Somali pirates through a new video game project. The game  platform, called MMOWGLI (Massive Multiplayer Online WarGame Leveraging  the Internet—not a reference to Jungle Book), is the product  of years of research, will include more than 1,000 military and civilian  players, and is planned for launch on May 16. It marks the first major  effort by the American military to integrate both crowdsourcing and  gamification into traditional military wargames.
It was developed by the Office of Naval Research (ONR) in order to test the feasibility of using massively multiplayer online games to help solve difficult strategic problems.

More on MMOWGL at the click.

The United States Navy has begun crowdsourcing ideas for fighting Somali pirates through a new video game project. The game platform, called MMOWGLI (Massive Multiplayer Online WarGame Leveraging the Internet—not a reference to Jungle Book), is the product of years of research, will include more than 1,000 military and civilian players, and is planned for launch on May 16. It marks the first major effort by the American military to integrate both crowdsourcing and gamification into traditional military wargames.

It was developed by the Office of Naval Research (ONR) in order to test the feasibility of using massively multiplayer online games to help solve difficult strategic problems.

More on MMOWGL at the click.