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In case you didn’t get the memo, games are making all kinds of staid or serious things sexy and downright fun now, from business training to dusty libraries to human rights to health care.
Scot Osterweil, research director of MIT’s Education Arcade, is one of the masterminds behind a new science game made for the  Smithsonian Institution. The game is a National Science  Foundation-funded experiment in “alternative science education.”

See how this grand experiment in “alternative science education” is planned to unfold over the next two months, right here.

In case you didn’t get the memo, games are making all kinds of staid or serious things sexy and downright fun now, from business training to dusty libraries to human rights to health care.

Scot Osterweil, research director of MIT’s Education Arcade, is one of the masterminds behind a new science game made for the Smithsonian Institution. The game is a National Science Foundation-funded experiment in “alternative science education.”

See how this grand experiment in “alternative science education” is planned to unfold over the next two months, right here.

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