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Historically, video-game-themed movies and adaptations are the second-class citizens of cinema, frowned upon by critics and audiences alike. But “Wreck-It Ralph” worked. Last weekend, it became the biggest opening for Walt Disney Animation ever, topping the box office with $49.1 million. Does the critical and box office success of “Wreck-It Ralph” spell the beginning of a new era for video game films?

Historically, video-game-themed movies and adaptations are the second-class citizens of cinema, frowned upon by critics and audiences alike. But “Wreck-It Ralph” worked. Last weekend, it became the biggest opening for Walt Disney Animation ever, topping the box office with $49.1 million. Does the critical and box office success of “Wreck-It Ralph” spell the beginning of a new era for video game films?

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